For parents

Built by someone whose parents made him earn every minute on the computer.

On the parent device, choose a rule and access goal. On the paired child device, eligible game sessions can add points; homework and chores count after parent review.

Active ruleParent-set access goal
1
Choose restricted apps

Supported apps are selected on the child’s paired device.

2
Complete eligible work

Game sessions can count directly when eligible; homework and chores wait for parent review.

3
Reach the access goal

The active restriction clears for its configured reward, then applies again when that reward ends.

No ads. Parent-reviewed work. Separate per-game progress.
For parents

Built for parents who care about what's on the screen.

No ads.

Braincove does not place ads in the app or learning games.

Parent-reviewed work.

Homework and parent-created chores count only after a parent reviews or confirms them.

Content bands where they apply.

Curriculum or developmental grade bands help organize content; the mapping varies by game.

You set the active rule.

Choose restricted apps, schedules, an access goal, and which eligible practice can count.

Separate progress for each child.

Each child has a profile, and each learning game keeps its own progress.

Clear privacy boundaries.

Braincove does not sell or resell family data. Read the privacy policy for what the product stores and why.

Why we're building this

I built Braincove from a deal I struck as a kid.

When I was a kid, computer time wasn't free — I had to solve math problems and logic puzzles to earn it. The deal felt fair, and the work stuck with me.

Screens are everywhere now and the same fight plays out in every family. So I built the digital version of that childhood deal: short curriculum problems that unlock the apps kids already want.

Braincove is the app I wish my parents had. If you want to know more, or see what's coming, I'm easy to reach.

— Richard B., founder
info@braincove.io
13learning games
85adaptive levels
0ads or resale
01
Built from a childhood deal.
Not a content studio. Not a VC-funded tutoring brand. The math-for-computer-time bargain that got me through grade school — finally digital.
02
Built around distinct game mechanics.
Math, word, memory, logic, and attention games use different rules and keep separate progress. Curriculum or developmental bands apply where supported.
03
Clear commercial terms.
Pricing, trial, subscription scope, and purchase terms will be published in the App Store listing before families are asked to buy.
Commercial details

Pricing is not published yet.

Price, trial, subscription scope, and purchase terms are not final. The App Store listing will be authoritative at launch.

Get notified at launchJoin the launch list for one release email. No payment is needed to sign up.
Current product scope
  • All 13 learning games and the shared 85-level difficulty path
  • Parent-set restrictions, schedules, and access goals
  • Separate per-game progress for each child
  • Eligible game sessions plus parent-reviewed homework and chores
  • No ads and no sale or resale of family data
  • Privacy, setup, and connectivity limits in the product guide